portable
@fungi.computer/sprite-zdog / portable
portable
Section titled “portable”Functions
Section titled “Functions”toCharacter()
Section titled “toCharacter()”toCharacter(
definition):object
Compile trusted scene-authoring code into a document that contains no code.
Parameters
Section titled “Parameters”definition
Section titled “definition”Returns
Section titled “Returns”object
version
Section titled “version”version:
1
name:
string
renderer
Section titled “renderer”renderer:
string
controls
Section titled “controls”controls:
z.ZodDefault<z.ZodRecord<z.ZodString,z.ZodDiscriminatedUnion<[z.ZodObject<{type:z.ZodLiteral<"number">>;label:z.ZodString;default:z.ZodNumber;min:z.ZodNumber;max:z.ZodNumber;step:z.ZodOptional<z.ZodNumber>>; },z.core.$strict>>,z.ZodObject<{type:z.ZodLiteral<"choice">>;label:z.ZodString;default:z.ZodString;options:z.ZodArray<z.ZodObject<{value:z.ZodString;label:z.ZodString; },z.core.$strict>>>>; },z.core.$strict>>,z.ZodObject<{type:z.ZodLiteral<"color">>;label:z.ZodString;default:z.ZodString; },z.core.$strict>>,z.ZodObject<{type:z.ZodLiteral<"boolean">>;label:z.ZodString;default:z.ZodBoolean; },z.core.$strict>>],"type">>>>>>
poster?
Section titled “poster?”
optionalposter?:string
data:
JSONType