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Concepts

Concepts

Semantic command graph, projections and wire parsing

Whistle is a typed command graph for apps that expose the same actions in many places. You write one command definition. Whistle derives six immutable views from it: key bindings, command palette, slash commands, help, menu, and an agent view for AI tools. Every caller, from a key press to an agent, runs the command through one typed execute door and gets one typed outcome back.

Use it when a keyboard shortcut, a palette entry, a /slash command and an agent tool should all mean the same action, show the same availability, and fail the same way. Whistle owns the command graph. Your host keeps key matching, rendering, transport, authorization, and the real work.

A command has an id, a title, a category, an optional description, a handler, and optional projections, action and availability. A command shows up only on the surfaces its projections name.

contribute admits a batch of commands from one sourceId into one namespace, optionally inside a focus scope such as one open window. Admission is atomic: the whole contribution is validated before any of it goes live. It throws when a namespace already belongs to another source, when a canonical ID or a slash alias in the same scope repeats, or when a field is blank.

Each contribution returns a lease for that exact generation. lease.update swaps its commands atomically. lease.dispose removes it. Disposing a stale lease never removes a replacement. Both calls are idempotent.

snapshot() returns six frozen arrays: bindings, palette, slash, help, menu and agent. Rows are immutable copies. Each surface sorts by its explicit order, then by command ID in UTF-8 byte order, so the order never depends on insertion. A snapshot keeps its identity until the graph or some availability changes. subscribe(listener) tells you when the graph changes.

The agent view drops presentation metadata and keeps the semantic inputSchema and outputSchema, so an agent gets a tool description and never a UI layout. scopeSnapshot(snapshot, scope) gives the human and agent view for one focused scope: global rows plus that scope’s rows, with a focused slash alias or binding shadowing the same global one. Agent rows carry their scope and follow the same filter. The complete runtime snapshot still lists all scopes.

execute(command, input) is the only way a handler runs. input.origin is one of eight closed origins: agent, browser, keyboard, menu, palette, programmatic, slash and terminal. The outcome is one of:

  • handled: the handler finished. Its return value is in result. This does not mean physical work or a durable workflow completed.
  • unavailable: the command’s availability() said no. The reason comes back.
  • failed: the handler threw. error is JSON: { code, message, details? }.
  • missing: no live command has that ID.
  • invalid: the command ID is blank.
  • closed: the runtime was closed first.

A command can supply a synchronous availability() reader over current host facts. snapshot() keeps unavailable commands visible with their reason, and execute() reads availability again right before calling the handler. Availability is a convenience check. It is not authorization, so the handler still admits the real request. The host updates its own facts and publishes snapshots over its own connection. Whistle does no polling or broadcast.

Throw WhistleActionError(code, message, details?) to choose the failure code and attach JSON details. Any other Error becomes command_failed. Stacks and non-Error thrown values never cross the execution result.

A running command can talk to its human caller through input.interaction. prompt asks one choice, text (optionally secret) or confirmation question. notify shows info, progress, handoff (open a URL, optionally enter a code) or success. The vocabulary names the kind of answer, never a widget.

A caller can pass its own interaction. Otherwise present(presenter) registers the mounted client that opens one for each human-origin execution. Agent and programmatic executions get none. Whistle settles the session with handled, cancelled or failed when the handler ends. The newest presenter wins until its disposer runs.

createWhistleInteractionHost from ./interaction is a renderer-neutral store for one interaction. It parses every prompt, notice and answer with the ./wire schemas, and a terminal or browser renderer draws its snapshot.

After an answer or Try again, the host reuses the current progress message, or the command title when the producer supplies none, in the existing running row. This does not open a conversation for an inline operation that never asked a question or showed progress/a handoff.

interaction.run(operation) marks one serial operation as retryable. Once the conversation has asked a question or shown progress/a handoff, a failure is shown and waits for host.retry() or dismissal. Before that, it propagates normally: a failed inline action does not suddenly open a conversation. Retry repeats only that operation with its captured inputs; the original handler stays suspended, so successful earlier steps and questions are not replayed. Dismissal aborts that wait. Failures outside run end the handler normally and do not advertise a whole-command replay fallback. Notification-only interactions execute run once and propagate failure, without an interactive retry wait.

A slash projection can carry arguments, a data-only grammar for the text after the alias. Fixed words map to complete argument objects. text puts the rest of the line into one field of a fixed argument object, optionally with a request ID field for idempotent retries. Clients parse, complete and hint from this data, so no client names a command in code.

A backend advertises its commands as a whistle.catalog/v1 catalog of the same data-only definitions. parseCatalog validates it at the client boundary. catalogCommands(catalog, invoke) turns it into commands whose handlers call your invoke function. Each reply is a step: done (optional notice and result) or prompt (one question plus the complete arguments of the next call, with the answer going into a named field). Multi-step flows stay stateless on the wire and run through the caller’s interaction. Each catalog invocation is one retryable operation. Non-secret answers and request identity are retained; secret answers are not. The continuation keeps the secret questions instead, asks them inside each attempt, and removes their values from the invocation payload as soon as it settles, whether it succeeds or fails. Retry re-asks only those secret questions, not earlier non-secret choices. If a later backend step still requires a secret, it must be entered again for that invocation too.

close() is synchronous and idempotent and returns undefined. The first call releases every live contribution and leaves the shared empty snapshot. Leases issued earlier become harmless. An execute Promise returned before close still settles, and may settle handled. A later execute returns closed, and a later valid contribute throws WhistleClosedError.

Use indexed access on WhistleCommand to declare a handler apart from a command literal:

TS
import type { WhistleCommand } from "@fungi.computer/whistle";
type SaveArguments = Readonly<{ path: string }>;
type SaveResult = Readonly<{ saved: string }>;
const save: WhistleCommand<SaveArguments, SaveResult>["handler"] = ({
arguments: input,
}) => (input === undefined ? undefined : { saved: input.path });

The handler receives WhistleExecutionInput<SaveArguments>: the origin, optional arguments, a cancellation signal and an optional interaction. It returns SaveResult, undefined, or a Promise of either. WhistleCommandHandler names this callback type. Commands with different argument and result types can share one readonly WhistleCommand<never>[] contribution. Contributions erase those generics at runtime, so the handler still validates the arguments it actually gets.

action.inputSchema and action.outputSchema describe structured data and keep opaque JSON annotations. action.presentation is an optional local hint: action, choice, form, confirmation, or custom with opaque JSON for an owning client’s own field or gesture bindings. A server capability must not prescribe its form, menu or other rendering. Human projections keep the hint. The agent projection drops it.